Labors Of The Gods
Labors Of The Gods
Form a warband and adventure through Bronze Age Greece in a world where living myths walk among men! Build Demi-Gods, Satyrs, Centaurs, Amazons, and more! Battle your opponents' warband and the cursed children of the fallen Titans to recover ancient knowledge and gain the favor of the Gods themselves!

Featuring skirmish-level action designed for 15mm or 28mm miniatures from any manufacturer, Labors of the Gods utilizes the tried and tested Goalsystem game engine made popular in previous releases like SuperSystem, Chaos in Carpathia, and Chaos in Cairo.

Labors Of The Gods requires only a handful of miniatures and fistful of six-sided dice to play, and includes a full campaign system and five pre-made scenarios to get players right into the action. Clash with titanic foes and undertake legendary journeys on the tabletop with Labors of the Gods!

You can dowload a sample pdf of the rules by clicking here.
Price: $6.95
SuperSystem Superhero Rules 3rd Edition
SuperSystem Superhero Rules 3rd Edition
SuperSystem is a fast-paced, skirmish-level superhero miniature battle game designed to simulate comic book clashes between heroes and villains. Playing a game with SuperSystem requires the following: a copy of these rules, painted miniatures, around 20 six-sided dice (D6’s), copies of the SuperSheets printed in the appendix of this book, pencils, and a roughly 4’ x 4’ playing area.

SuperSystem is an ideal game for two players, but more participants can get involved for longer, multi-player games. Battles in SuperSystem can involve as few as two models per side, or as many as ten to thirty models per side. There are two basic types of models in SuperSystem: characters and henchmen. Characters are the heroes and villains that make up the superhuman population of Four-Color Earth, the fictional setting of the game. Henchmen are their underlings, goons, mooks, or cannon fodder. Although some henchmen can also possess superhuman powers, they never rise to levels of the characters.

Players may fight SuperSystem battles as one-off encounters, or as extended campaigns where their heroes and villains develop unique personalities, gain new abilities, and sometimes suffer grievous injuries. These developments occur over a number of game sessions, and are known in SuperSystem as Series.
Price: $10.95
Chaos On Chronos
Chaos On Chronos
Rocket into the far future with Chaos on Cronos, the Goalsystem tabletop miniature game of Pulp Science Fiction! Chaos on Cronos is a skirmish game designed for heroic scale 28mm miniatures, and uses designs and characters from Blue Moon Manufacturing?s excellent line of Spacemen and Aliens. Cronos works great with as few as 5 figures per side, and using the Goalsystem?s innovative Robot Legion rules, can accommodate as many as 20-30 figures per side! All you need to play are these rules, a handful of six-sided dice, and some Blue Moon miniatures! Cronos also features complete model creation rules so you can stat up your favorite Pulp sci-fi heroes, villains, and soldiers for battle!
Price: $9.95
Chaos In Carpathia
Chaos In Carpathia
Gothic Horror miniature battles featuring struggles between men and monsters in the style of the films and fiction of old. Chaos In Carpathia is a skirmish miniature game designed for 28mm miniatures and perfect for use with the new line of miniatures by Blue Moon Manufacturing. Chaos In Carpathia contains 84 pages with color front and back covers and a black & white interior.
Price: $10.95
Goalsystem Fantasy Skirmish Rules
Goalsystem Fantasy Skirmish Rules
Goalsystem Fantasy (GSF) is a complete fantasy skirmish system designed for 28mm miniatures play. It features the basics of combat, movement, and character creation. The game also includes rules for magic and scenarios. GSF is powered by the Goalsystem, the same rules that run SuperSystem and Chaos In Cairo. If you have never tried a Goalsystem game, this is a great way to do it. All you need are 3-5 figures per side, and a handful of six-sided dice.
Price: $2.95

Be Sociable, Share!